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Posted September 9,2020 in Gaming.
RuneScape gold moving to upgrades
Obviously the majority of the comments will be"have not they done that" but lets really have a discussion. They're officially changing the expectation from each Monday having something to it really only being once a month. Seems as though they are going for the end of the month for a release point for all of their upgrades. They've done this previously, but its nice to know that updates are coming in the end of the month and they use the month to build hype for that update, sort of like the way they declared Desperate Measures 20 days ahead of its release.
As a whole I feel this is a good thing, for both the players and Jagex. We don't need to log in every Monday to see that there isn't something brand new and instead can focus on the final Monday of the month and by the time it comes about we will know exactly what the upgrade is. In all honesty I believe they should ramp down their attention on graphic fidelity, OSRS over anything ought to be a indication that folks mostly care about the mechanics of RuneScape. Visuals'd be taken by me available for significantly expedited upgrade program. I mean reuse and repurpose some of the models or animations out of RuneScape's past and jery rig some quality articles.
That is simply incorrect, even OSRS is presently looking to bring the rest of their game up into the graphical fidelity of the latest content. Obviously, even their latest content still seems"old school" but that is the style they would like to stick to. The majority of other MMOs do not drop huge updates monthly, and they DEFINITELY don't fall weekly content.
IMO if the remainder of the month are patches and we get Ninja fixes every fourteen days, I believe that's alright (depending on how they are defining an upgrade ). It quells some of the"when are we getting stuff" and suits both those that want fixes to RuneScape, as well as ones who only want to devour fresh content. If this method works, and they are ready to get out high quality, meaningful updates once per month, with patches/fixes littered throughout, I will be a happy camper.
That is the goal. The last 3 months have been a manifestation of the impact to productivity that working from home has had on the group, as people work around their home lives - in under perfect setups, handling childcare or homeschooling, the mental stresses of working where you live etc. I can speak to my experience, moving half way round the world for this work only 6 months past, to say how hard it is to get this done by home vs the studio.
In other words, sticking to the existing plans we had just would not work for us as developers or you as players - the gaps on those larger parts of articles would be far bigger than anyone would like to see. Instead, the team took the initiative and accommodated our strategy. What this new approach does is decrease the chance of significant gaps between additive material, with a goal of delivering on a monthly cadence as soon as we can. The team really are throwing themselves in this particular challenge and working amazingly hard cheap OSRS gold to make that occur. Honestly, I am pretty enthusiastic about the strategies as a player.